Hey everyone, I know the information that's coming out from all of the different outlets is extremely difficult to decipher, and I apologize for that. The thing with me is that when I came here, it was pretty (actually very)late in the process. I was overseeing a mode of the game this year, but it was pretty complete by the time I got on board. Because of that, I didn't design the game during it's inception and I wasn't able to follow along with all of the mode's progress to get a 100% great feel for everything that is in our game this year. THIS is the single biggest reason why it is hard for me to answer the really detailed stuff, and why I often second-guess myself. Because the game doesn't feel like second-nature to me.
I'm very much excited to be on GamingRing.com's GR8 podcast tonight. I'll have the game right in front of me, so as long as you can wait while I'm searching, be prepared to get a lot of your questions answered.
Divas...what can I say? You guys clearly want our game to have a bigger Divas influence. I've expressed this to our team, and we'll see where it comes out in the future. Thanks for your interest in this subject matter, that's what the power of community can do for the development process of a game. You guys shouted from the rooftops about Divas, so it's going to force us to take a look and see what we can do.
It's a bit concerning me that some of you think I'm just a mouthpiece for THQ. Now, I've been around the block and know the tactics that are used to bait people, but c'mon -- it's getting a bit ridiculous. If I haven't proven to you that I'm doing this off my own time, then you'll never learn and it's a waste of my time to talk to you personally because you'll believe anything you want yourself to believe.
I hope everyone has a great weekend -- and enjoy the podcast tonight!